Vampire The Masquerade Clans List
- Vampire The Masquerade Disciplines
- Vampire The Masquerade Clans List Of Games
- Clans Of Vampire The Masquerade
Vampire: The Masquerade—Bloodlines makes you pick a vampire clan, this game-defining choice, before they've even introduced themselves, but its sequel promises to give you a bit more time to.
Known as Graverobbers, the Cappadocians were the original Clan of Death, scholars who sought to understand the secrets of death and undeath. Known as Unicorns, the Salubri were carers and protectors, divided into three castes: healers, warriors and watchers. They were the peacemakers in ancient times, before their founder, Saulot, was diablerized by Tremere in the 12th century. Following a massive smear campaign painting them as, there are few healer Salubri left alive. Meanwhile, Adonai, a surviving warrior Salubri, was so angry at the Tremere that in order to seek his revenge he sided with the Sabbat and sired numerous childer to aid him.
As such, there are about a hundred Salubri antitribu, who wield a corrupt form of the warrior caste's Valeren. Most of the watcher caste remains where it always has, hidden in the Far East seeking secrets.: Saulot himself, having reached Golconda; the surviving healer Salubri aspire to reach this state. Possibly subverted: Transylvania Chronicles has Saulot's written rant against Caine and his stating a desire to become the Demon King of the Sixth Age in Kuei-Jin cosmology in a case of. Metaplot flip flops on Saulot being good or evil depending on the book.: The warriors of the Salubri despise the Baali, and even gentle Saulot viewed them as an abomination. For diablerizing Saulot and branding them as outcasts, the Tremere are similarly loathed.: Saulot admits his aspirations to be this in Transylvania Chronicles outright. Clanbook Salubri mentions perceptions of him being arrogant and haughty. Not to mention he created the Baali, hence why the Setites call him 'the Father of Demons'.: Saulot, in most interpretations of the character- including two out of the four Gehenna scenarios.
A third, 'Fair is Foul,' reinterprets him as a Machiavellian schemer; he's still more benevolent than most Antediluvians, but a lot darker than he was when still in a state of Golconda.: Inverted - Adonai, burning with a need to punish the Tremere, defected to decadence by joining the Sabbat and founding the Salubri antitribu. Not quite accurate due to retconning. Adonai is likely the Adonai mentioned in Clan Book Salubri, the founder of the 'Vengeful' faction of warrior Salubri that existed in the Dark Ages. An all-female bloodline that consisted entirely of female former Gangrel, the Ahrimanes began with a single Gangrel antitribu who renounced both sects and her own clan, altering her own vitae with unknown magic and becoming the first Ahrimane.
A Gangrel bloodline who Embraced from the Mongols, seeing themselves as protectors of their mortal kin. Fell into decline after the death of Kublai Khan, and are believed extinct by the present day.: Animalism.: More for pragmatic reasons than anything else, recognising the need to keep their tribe-cum-herd defended.: Candidates for the Anda Embrace would be bathed in a river, a ritual funerary bathing in the Mongol tradition.: Fortitude.: Kept Protean as one of their bloodline disciplines. A Sabbat bloodline created by Tremere and Tzimisce sorcerers to serve as shock troops. They're created in batches via blood magic, as they're designed to be unable to Embrace. Their creation process removes much of any individuality or creativity they might have possessed - anyone who comes through with their personality remaining gets killed. They operate in groups, and have usually been fleshcrafted to look alike.: A frequent result of their discipline, Sanguinus, as it allows them to share body parts with each other.: What a group of Blood Brothers can become with the highest level of Sanguinus. If left to their own devices, they will remain one forever.: To the extent that it renders them.: A step up from the shovelheads the Sabbat normally use when they're unwilling to stick their own necks out.: Enabled by Sanguinus, letting the Brothers share their abilities and senses, and communicate with each other via telepathy.: Typically receive this so they all look alike.: Potence.: Fortitude.: Their weakness; when one Blood Brother feels pain, they all feel it.: To their handlers, and to the Sabbat.
Once, there was a hunter who stumbled upon. Seeking a material host, the darkness poured into the hunter, succeeding only in killing him. But the hunter rose again the next night, now animated by the darkness.Such is the story of the first of the Bonsam, a Dark Ages African bloodline.
However, the original hunter claims he never Embraced. Which, if he's telling the truth, raises some interesting questions about the bloodline's origins.The Bonsam themselves are typically lone hunters who are extremely territorial about their chosen domains, expecting vampiric trespassers to leave immediately.: Bonsam aren't the sociable type; even when they sire childer, they leave them on their own to learn the basics before approaching them. If the childe doesn't make it, they obviously weren't up to scratch.: Having Obfuscate means they don't give their prey a chance to see them coming.: Such that their epithets are 'Stalkers' and 'Unseen'.: Potence.: Via the Abombwe Discipline. The Danava are Indian 'cousins' to the Ventrue (both claim the other to be descended from them). Pin office 365 to taskbar. Priest-kings in their native lands, they seek to use their Thaumaturgy to attain some form of transcendence, becoming something greater.: Some Danava claim to be asuras (demons) in human form.
Others claim to be descendants of the goddess Danu. All seek transcendence of their mortal form.: Thaumaturgy.: Like their 'cousins', they're wielders of Dominate.: The Danava abide by the order the gods have set down, and find the idea of breaking oaths to the gods utterly abhorrent.: Fortitude. An all-female bloodline of singers known as the Sirens.
They do not work with either the Camarilla or Sabbat, and are disinterested in the Jyhad.: They are mostly women.: Can evoke this with their songs and their Discipline, Melpominee.: Their weakness means they always hear music, making Perception rolls difficult.: Subverted; there is nothing preventing them from recruiting men, and during the Victorian era, they did. But the men all disappeared around Revised and they stopped embracing them after that. However, the V20 corebook leaves the possibility of male members of the bloodline open, and Lore of the Bloodlines confirms there are a few. Fanon calls male members of the bloodline Sons of Discord, which became ascended fanon in and By Night Studio's Mind's Eye Theatre live-action rules. The tabletop game nods to the name in Lore of the Bloodlines, mentioning some of the male members use it, but dismisses it as an official name.: Their clan of origin.
Toreador, Malkavian, Ventrue, and Caitiff have all been suggested. In the Tremere's early nights, they found themselves in combat with the Tzimisce, who were. Displeased, to say the least, at the Tremere's using Tzimisce in their rituals. As a consequence, they sought to create potent servants to protect them, and discovered a way to transform certain vampires (Gangrel, Nosferatu or Tzimisce) into Gargoyles.
Eventually, many broke free of the Tremere's magics, becoming independent. They also developed the ability to Embrace mortals into their ranks as well.: Typically somewhere in their origin.: The Gargoyle change. Yes, even for former Nosferatu. A mysterious cabal of necromancers and sorcerers, the Harbingers of Skulls are commonly allied with the Sabbat - but only out of convenience.
Though there are only fifty Harbingers in existence and none of them have ever embraced, their proficiency in magic and necromancy makes them a force to be reckoned with. Desiccated and corpselike, the few members willing to talk have claimed that they have actually escaped from the Underworld to inhabit the bodies of corpses, and are now seeking vengeance against the clan that wronged them.: What they claim.
It turns out they're telling the truth; more to the point, they're actually Cappadocians - hence their vendetta against the Giovanni. Subverted in a literal sense but played straight in a figurative one. They are just survivors of the Feast of Folly.: The Giovanni. The Impundulu are another Dark Ages African bloodline who do not claim descent from Caine; their founder was a necromancer who was killed by a spirit and rose to undeath thanks to the power it had left in him.: Have Presence as a bloodline Discipline.: Their founder was, and they've inherited his talent for it.: The Impundulu can only feed off their founder's revenant descendants, the Bomkazi family of witches (fortunately, the Bomkazi's powers allow them to heal, meaning a given Impundulu needs only a few to feed off). However, the Impundulu are running into problems, since the Bomkazi are either becoming so inbred they're developing problems or so distant from the family their blood can't sustain the Impundulu.: Fortitude. A fae-blooded offshoot of the Lasombra, the Kiasyd are only nominally Sabbat; their interests lie elsewhere, and there are so few Kiasyd that they often remain cloistered in their havens, undisturbed, for as long as their unlife lasts. Kiasyd are obsessed with the accumulation of knowledge, often on esoteric subjects like Wraiths, the Fae, and the afterlife.: Tending more towards 'Neutral' than 'Evil.'
.: According to Lore of the Bloodlines, before their founder became a vampire, he and his sister were alchemists who sought to create the perfect being. When he lost all his resources after the Embrace, his sister sacrificed herself that he might work the transformation, being changed from a Lasombra to the first of the Kiasyd. The bloodline sees themselves as unliving alchemical laboratories, and experiment with the blood of the supernatural in order to transform themselves further.: A clan-wide example, as Kiasyd can happily spend centuries in their own well-stocked libraries. Lore of the Bloodlines works to expand them beyond this.: They wield Obtenebration.: Right down to their clan weakness being.: Lore of the Bloodlines notes that in recent years, their founder has gone over to the Camarilla, with some of the bloodline following silently in his path. The Sabbat are apparently happy to let them go.: Their only interaction with others is generally limited to their own clan.: Individual Kiasyd may or may not have combat abilities, but even those associated with the Sabbat prefer verbal to physical sparring.: A hint to their fae heritage.: V20 Dark Ages retcons what the Kiasyd historically were, saying that in times past, they were what happened when a vampire successfully Embraced a faerie-blooded human, and any childer they sired would likewise be Kiasyd. Each 'first generation' Kiasyd got Mytherceria plus two Disciplines from their sire's clan, along with some physical mark of their faerie nature, which they passed on to their childer.
The established bloodline was a Lasombra-descended version with particularly noticeable markings. The Black Hand: A Guide to the Tal'Mahe'Ra says the established bloodline took the Kiasyd name for themselves, while other faerie-blooded vampires became known as the Maeghar.: They pride themselves on being gracious hosts, so long as the guest meets their intellectual expectations.: Lore of the Bloodlines presents them as being obsessed with learning and experimentation, seeking out knowledge wherever they can, with some going so far as to become.: More so than other vampires, as their skin faintly glows in the moonlight. A Gangrel bloodline said to have been created from a fusion between a vampire known as the Crone and a spirit of the forests. Never very numerous, they were all destroyed by the end of the 14th century. Though as so often with the Kindred, there are rumors of their return in modern nights.: Animalism is one of their disciplines.: Ogham, their bloodline discipline, which allows them to call on spirits to assist them in certain ways.: Every Lhiannan is bound to a fragment of the spirit that joined with their founder, making them easier to spot with Auspex. Long ago, a Middle-Eastern death cult - who may or may not have been - became fascinated by unlife and vampiric undeath, eventually becoming vampires themselves.
Necromancers and thaumaturgists, they are few in number and obsessed with the secrets of death, to the point that, until recently, they made their havens in the.: Even more so than other vampires. They don't just drink blood, they have to eat human flesh.: See above.: Zigzagged. Initially, they were members of the Tal'mahe'Ra; however, in Revised, where the Tal'mahe'Ra were destroyed, the bloodline remained independent from both the Camarilla and the Sabbat, and the individual members were rarely in contact and had no overall organization.: It's one of their disciplines. Their speciality is the Vitreous Path, which only Nagaraja practice. The only others to have even heard of it are a few Giovanni.: To the Tremere. The Nagaraja were originally Euthanatos mages.: Intentionally averted by the Nagrajara, who avoid smiling since they have jagged, pointed teeth instead of the usual retractable fangs. An offshoot of the normal Brujah clan that claims its origins as the 'original' clan, either as vampires sired by the original Brujah antediluvian (known as Ilyes) or their childer.
As such, they consider themselves the true clan Brujah. It is unknown if this is true or not; certainly the bloodline bears some similarity to the Brujah clan proper (They share two of their three disciplines, and Celerity bears similarity to Temporis). Others claim the story is a smear job. Either way, they seem to be freed from the blood of Troile's weaknesses; they are as unaffected by the clan flaw of the main Brujah clan. Due to this, they are extremely logical and emotionless, a direct contrast to the main clan.: Tend to be much more cerebral than the regular Brujah, while still retaining the same martial prowess.: It is heavily implied in one of the Gehenna scenarios that Ilyes did only sire Troile, meaning the claim that the True Brujah are the direct bloodline from Ilyes himself is an outright fabrication. Technically not a clan or even a bloodline, Caitiff are pure and simple clanless vampires.
Often castoffs from vampire society and almost universally looked down on, Caitiff often have a very hard time getting by night by night simply due to the fact that nobody wants them. While their lack of clan ties cuts them off from their clan benefits, however, they are not affected by the clan flaws of their sire's clan either.: Usually just get abandoned by their sires after embrace due to the lack of clan traits displayed. The Nosferatu in particular are disgusted by their embraced Caitiff due to this.: Literally the lowest kindred on the vampire chain aside from thin-bloods (who often tend to be caitiff themselves). Vampire society isn't exactly kind to anyone, but these people get it worse than anybody.: A minor example. Caitiff are not traitless Vampires, and their pre-conceptions about Vampires have a tendency to influence them somewhat. This not only influences strengths and weaknesses, but is the canon explanation for the disciplines they have when sired.
If they believe vampires are 'supposed' to be physically far superior to mortals, they'll start with Celerity, Potence, and Fortitude. If they believe, they'll start with Presence and/or Dominate.: Not surprising with how much their sires usually hate them.: Often simply get abandoned shortly after getting embraced- not a good thing if you live in a Camarilla city. The Children of Osiris are more of a sect than a clan or bloodline, focused on learning how to overcome the Beast and maintain Humanity. Vampires join by choice, rather than being Embraced, and members of any clan or bloodline can join. Children of Osiris keep their original Disciplines and weakness, and gain access to the unique discipline of Bardo. Their founder, Osiris, was torn to pieces by Set, but was brought by Isis, at the cost of being unable to sire new childer, which led him to found the sect.In the Revised timeline, Osiris, now effectively, transformed loyal members of the Children into humans.: The Followers of Set. They might be willing to accept a truly repentant Setite, but so far the situation has never arisen.: Osiris, albeit mildly so.
Vampire The Masquerade Disciplines
Vampire: The Requiem first edition cover,;,Publisher(s),Publication dateAugust 2004 (First Edition), December 2013 (Second Edition)Genre(s)ModernSystem(s)Vampire: The Requiem is a published by for the setting, and the successor to the line. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the and their powers. In the first edition, it required the corebook for use, and was released alongside it in August 2004.In December 2013 a supplement titled Blood and Smoke: The Strix Chronicle was released, adding a default world setting and significantly revising certain aspects of the game to bring them in line with the upcoming changes to the core rules of the new World of Darkness. At GenCon 2014, it was announced that Blood and Smoke would be re-branded as Vampire: the Requiem, Second Edition, with a new cover, index and very minor changes in November 2014. This release in both its forms was a stand-alone game, able to be played with no other books as references. Main article:Similar to the previous game, Kindred are brought into one of five as part of their transformation into vampires.
Vampire The Masquerade Clans List Of Games
Each clan covers a broad range of vampiric archetypes:. The evoke the image of vampires as seductive, decadent, sexually transgressive predators who blur lust and hunger together, equating the act of feeding with sensual pleasure, like Joseph Sheridan Le Fanu's. The embody the idea of vampires as predatory feral demons. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing.
Thomas, Richard (12 December 2015). Onyx Path Publishing. Onyx Path Publishing. Retrieved 16 December 2015. Retrieved 2014-04-18. Retrieved 2014-04-18. Retrieved 2014-04-18.
Clans Of Vampire The Masquerade
Retrieved 2014-04-18. Retrieved 2014-04-18. Retrieved 2014-04-18. Retrieved 2017-07-12. Retrieved 2017-07-12. Retrieved 2017-07-12.External links.